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ShadowRun, SR4: Welcome to New York! by LongFist2015-07-20 20:40:45
  Dice Rolling: The Conventions by LongFist 2015-08-03 19:27:28
(This is mathemagical wizardry in action!  Hide and watch...)


    You grab your dice, and roll 'em.  Report the results, not as "hit" or "miss" or even "glitch", because you don't know where "1" is.  That's right: I take your number list, roll another die, and *THAT* number becomes "1".  All other numbers are then "slide-ruled" for their new values.

    *ahem*     Just *what* does *that* mean?

    Well, let's say you get to roll 4 dice to determine success (or failure) of a particular test.  You roll 5, 4, 6, 1.  Fine.  But you *don't* know where the value "1" is (yet), so you just report that you rolled "5, 4, 6, and 1".  Heck, you could even be fancy and sort the values and report that you rolled "6, 5, 4, and 1".  It matters not as long as I get the numbers.  Then the magic happens: I roll a single die, and *THAT* value suddenly becomes "1".  In this example, I rolled a "2".  That means "2" is "1", "3" is "2", etc.:
    Normal Values:    1   2   3   4   5   6
    ------------------+---+---+---+---+---+
    My Rolled Range:      2
    ------------------+---+---+---+---+---+
    The New Values:   6   1   2   3   4   5

    So now your rolls are REALLY "1, 4, 3, and 6".  Looks like one "hit".  Get it?  Well, don't worry.  It works even if you don't understand how or why...
[ Reply ]
    Okay, another example: by LongFist2015-08-04 11:27:07
    "Clock Numbers". by rebill2015-08-18 20:40:56

 

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