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Back to UF - User Diary Index
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ShadowRun, SR4: Welcome to New York! | by LongFist | 2015-07-20 20:40:45 |
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The Current Situation Posts (CSP) SubThread | by LongFist | 2015-08-07 07:32:17 |
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CSP 054: Boldy advancing... | by LongFist | 2017-06-10 07:19:46 |
| Hey Ace: |
by LongFist |
2017-06-10 07:21:08 |
Time to enter the WayBack machine. For your knowledge only: you are equipped with loads of cyberware toys (remember?) among which are a Pain Editor (which is why the pain from the impaling spider-bit isn't crippling you right now). You also already have a biomonitor, which Block is about to become amazingly aware of in 3.. 2.. 1..
If he wants to get the full monty from your Biomonitor, he'll need access to your datajack. Just sayin'...
You get a maximum of two actions per combat turn (if the dice roll in your favor) but usually you will only get one per turn. UNLESS. Unless you are jacked in to the matrix, or unless you are jacked in to a vehicle of some sort. THEN all bets are off and you run at the limits of your internal commlink (average three actions per turn) or your internal vehicle control rig (average two actions per turn unless other modifiers are present). Just thought I'd try and clear that mystery up for you. This time, Block has rolled extremely well, and his spell has taken him over the top. That doesn't always happen... |
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As an aisde, your ears are protected. | by LongFist | 2017-06-10 07:29:05 |
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