The Daily Static
  The Daily Static
UF Archives
Register
UF Membership
Ad Free Site
Postcards
Community

Geekfinder
UFie Gear
Advertise on UF

Forum Rules
& FAQ


Username

Password


Create a New Account

 
 

Back to UF - User Diary Index

ShadowRun, SR4: Welcome to New York! by LongFist2015-07-20 20:40:45
  The Current Situation Posts (CSP) SubThread by LongFist2015-08-07 07:32:17
    CSP 040: To catch an Elevator by LongFist2017-01-17 12:41:52
      Ace's Observations: by LongFist 2017-01-17 12:42:43
    About glitches and successes: on your d6 5's and 6's are successes.  1's are failures.  If you have more 1's than you have 5's and 6's, then you, my friend, have encountered a glitch.  Apparently that is too simple, so ShadowRun complicated matters of success/failure a little, but it falls in your (the player's) favor.  If you have more than 4 dice in a certain skill or test, you can "trade" 4 dice for an automatic success.  That works in (dice) lots of 4, so if you had a skill of 9 in something, you could trade 8 dice for 2 automatic successes (treat as 5's) and still roll for that last success.

    But there's more:  If you decide to employ a point of edge, 6's are successes that "explode", allowing you to roll them again to determine if you got another "cascading" success.  Could it get more clear?

    So: a final roll for a skill is the skill's level PLUS the attribute upon which it is based.  If you have an Archery skill of 2 and an Agility of 4 (the stat upon which the Archery skill is based then you roll (2 + 4) = 6 dice.  That much is simple.  So this player will have two options: trade 4 dice for one guaranteed (5) success and roll the other two, taking his/her/its chances, or roll all 6 and throw caution to the wind.  OR they can expend a point of edge (I think everybody starts with at least 1 point of edge) and then exercise the two options above: trade 4 dice for one guaranteed (5) success and roll the other two, or roll all 6 and take a chance.  *BUT* when these dice are rolled, all 6's are not only successes, but they get to be rolled *AGAIN* for more possible successes!  Yep, it's possible to use a point of edge and get more successes than you have dice, due to the "explosion of the sixes".

    Yeah, you glitched out one of those rolls, but everything else worked out fine.

    Now, you observe nothing degenerate nor abominable during your trek to the elevator.  You figure this might be a hallway that normal people use on a daily basis.  Maybe a stretch, but it's possible.
[ Reply ]

 

[Todays Cartoon Discussion] [News Index]

Come get yer ARS (Account Registration System) Source Code here!
All images, characters, content and text are copyrighted and trademarks of J.D. Frazer except where other ownership applies. Don't do bad things, we have lawyers.
UserFriendly.Org and its operators are not liable for comments or content posted by its visitors, and will cheerfully assist the lawful authorities in hunting down script-kiddies, spammers and other net scum. And if you're really bad, we'll call your mom. (We're not kidding, we've done it before.)