Feats:
+1 Base Feat per 3 Levels.
+1(Base) +(Racial) +(Class Bonus) +(Flaws) +(Traits)
Racially Granted Feats:
Class Bonus Feats:
Feats Taken:
Feats To Get:
Acrobatic (reqs: -) +2Jump, +2 Tumble
Agile (reqs: -) +2Balance, +2 Escape Artist
Alertness (reqs: -) +2 Listen, +2 Spot
Animal Affinity (reqs: -) +2 Handle Animal, +2 Ride
Armor Proficiency, Light/Medium/Heavy (reqs: if Light then none, if Med then L, if H then M & L) you are now proficient with all types of armor in that size catagory
Arrows, Deflect (FBF; reqs: DEX 13, IUAS) 1x/Round if attacked by a Ranged Weapon (but not Spells/RTA) you may Deflect it & take no dam; must be aware of it, have an empty hand, & not be FF; doesn't count as an Action.
Arrows, Snatch (FBF; reqs: DEX 15, Deflect Arrows, IUAS) Instead of merely Deflecting them, you can catch them & throw them back at your Full Ranged BAB
Athletic (reqs: -) +2Climb, +2 Swim
Attack, Power (FBF; reqs: STR 13) Subtract up to Full BAB from Melee ToHit & add to Damage for the Round
Blind Fight (FBF; reqs: -) If you miss a Melee attack due to Concealment, reroll the attack roll once; Invisible attackers gain no benefit against you & you retain your Dex AC against them; only Half penalty for Moving in Darkness (movement only reduced to 3/4's Normal).
Brew Potion (reqs: 3rd Level Caster) you can creat potions
BullRush, Improved (FBF; reqs: Power Attack) +4 & provokes no AoO
Casting, Combat (reqs: -) +4 Concentration when Casting Defensively or Casting while Grappling.
Cleave (FBF; reqs: Power Attack) if you drop a Melee target, immediately attack another adjacent Target in reach.
Cleave, Great (FBF; reqs: BAB +4, Cleave) unlimited Cleave attempts per round
Craft Magic Arms & Armor (reqs: 5th Level Caster) you can now create them
Craft Rods (reqs: 9th Level Caster) you can now create them
Craft Staff (reqs: 12th Level Caster) you can now create them
Craft Wand (reqs: 5th Level Caster) you can now create them
Craft Wonderous Item (reqs: 3rd Level caster) you can now create them
Critical, Improved (FBF; reqs: BAB +8, WProf.) doubles weapon's threat range; Does Not Stack
((Continued))
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