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ShadowRun, SR4: Welcome to New York! by LongFist2015-07-20 20:40:45
  The Current Situation Posts (CSP) SubThread by LongFist2015-08-07 07:32:17
    CSP 047: Did somebody order some Thunder? by LongFist2017-05-25 17:58:46
      Ace's Actions, or WannaBe007's reply... by ShadowSystems 2017-05-27 15:57:04
I'll chuckle at Block's joke about the spider rock band, then send back over the same link a pun of my own.
"Just don't visit their web site, I hear it's full o'flies. Badump-ching!"
A cough to cover the stupidity, a bite of the lower lip to muffle my own snort of sheepish mirth, & I'll return to radio disaplin in a faux attempt at being a Professional.

I'll mentally turn up the gain on my shoulder ComLink in an attempt to have it detect stuff even sooner than before, reach up a hand & verify that it's snug in it's sheath so it won't come loose when the drek hits the fan.
Satisfied that it'll stay put, I'll drop the hand back to grip my gun in both hands, barrel aimed at the floor, ready to snap it up & ripple off a few rounds at the first hint of danger...
Or if anyone ELSE starts to blast something, I'll add my gun's bark to the howl of the hounds.

Stepping to Block's right so as to not be in his line of fire but still at his side, I begin our march after our invisible leader.
Damn if that's not cool, but on the other hand it's annoying as HELL - it's hard to follow in someone's footprints if you can't see either them or their footprints!
At the thought of footprints I quickly look down at the floor where Mister X was last seen.
Can I spot his footprints in the dirt, dust, blood, & gore?
If so then I'll be able to follow after him with a bit more confidence that I won't get lost.
Can I hear his footsteps? His breathing? Hell, even if he has a heartbeat loud enough for either my earbuds or the ComLink to pick up, even THAT much will help...

As I walk beside Block I turn a full 360 in step, scanning the ceiling, walls, & floors for anything amiss.
I know I've got my ComLink set to do that too, but I'm not willing to leave my hoop flapping in the wind if I can help it - besides, I'm too paranoid that the ComLink will miss something that I might not, & the only way to KNOW that is

if I keep scanning.
Plus, if you want something done right, do it your DAYAM self, right?
Yeah...

Are there any vehicles I can see?
Do the shadows around them look right or do they feel wrong?
Do they fall properly with the light, or do there appear to be unseen sources casting shadows that I *can* see, thus indirectly revealing the hidden enemies?
Do their electronics smell as if they've been off for a while, or do they still emit the smell of conduits having yet to completely discharge?
(That ozone smell of electricity that hasn't disappated yet?)
Do I detect any of their systems trying to surf the ether, as if phoning home, actively scanning for danger (anti theft systems?), or targeting us specificly?

Can I see any other footprints in the floor detrius?
Are there any bloody hand smears on the walls where some dying dude had to catch himself before keeling over from blood loss?
Are there any signs that helpfully say "Bad guys that way" with a big ol' pointing arrow?
Do the ceiling panels look firmly fixed, or do any of them appear as if they may have been recently replaced?
As in, if it's an accoustic tile ceiling with the drop panels, do any of the tiles look disturbed & thus hint that I need to figure out a way to look above the drop ceiling?

Do the security cameras, prox sensors, thermal sensors, & audio pick up's note our passing with a blip of data through the ether, or do they remain silent as we pass?
Do I detect any hidden sensors in the ceiling, walls, or floor?
Are they chattering constantly to their (Building Spider) controllers, or are they eerily quiet?

Can I smell anything in the air?
Cordite, explosives, chemics, flatulence, body odor, beer, pizza, or bbq wings perhaps?

The hair on the back of my neck prickles as if a goose just walked across my grave, an icy drop of sweat slides down my spine, & I take another walking 360.
Damn it, my paranoia just cranked up the knob another notch, & now I feel like my blood is starting to dance in my veins.
I *hate* spiders, I hate feeling like the guns I deactivated may not STAY that way & then blast us all in the back, and I absolutely, utterly, undeniably, rediculously, incredibly, for some REALLY stupid reason, have gas.
My guts feel bloated, inflated, ready to either belch, break wind, or both.
One way or the other it'll be incredibly loud, probably a toxic cloud of stench that catches hair on fire from a hundred meters away upwind, & the harder I try to stop it from happening, the more I know it'll happen.
Oh yeah, it'll happen, at JUST the wrong moment, when it'll cause the most chaos, confusion, & possibly multiple deaths.

At that thought I start looking for elevators, hoping like HELL we won't have to enter an enclosed space...
A space that echos.
Oh frag me, wouldn't THAT be just my luck?
Trapped in a tiny little elevator car with some hawt chick, a bunch of bad asses I want to impress, & me with lethal farts!
*Sigh*

OOC:
Dodge, +3(Rea) +3(Rating). Rolls: 3, 1, 3, 5, 5, 1.
Electronics Skill Group, +3(Log) +2(Rating) +3(ComLink). Rolls: 5, 6, 1, 6, 6, 3, 1, 1.
Electronic warfare, +3(Log) +2(Rating) +3(ComLink). Rolls: 3, 4, 1, 6, 2, 4, 6, 1.
Perception, +3(Int) +3(Rating) +3(EarBuds). Rolls: 4, 5, 2, 1, 2, 2, 6, 1, 3.
Pistols, +3(Agi) +3(Rating) +2(SemiAutomatics). Rolls: 4, 3, 4, 2, 1, 1, 1, 5.
Running, +3(Str) +2(Rating) +2(Urban). Rolls: 2, 3, 6, 2, 3, 3, 5.

Hey Look! It's a distraction!
*Points left, waits for you to look, then runs away off stage right*
=-Jp Naaaarrrfff...

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