Per GM request:
I'm not sure how this part works, so drop any rolls after the number of 'em I needed.
IE, if I only needed to roll 5d6 then ignore any roll results after the fifth one.
Stun Damage Track: +8(Base) +3(Wil)/2, Round up. Rolls: 6, 6, 3, 5, 2, 1, 2, 3, 1, 2, 6.
Assuming I'm still on my feet & capable of doing so...
Ace shakes off the blast of nearly solid wind to the chest, wonders just WTF happened, & brings his weapon back up on point.
Aiming for the shadowy thing that doesn't seem to be thinking it's funny anymore, I'm going to keep shooting at it as accurately as I possibly can.
I want that bastage manager _Dead_.
OOC:
Pistols, +3(Agi) +3(Rating) +2(SemiAutomatics). Rolls: 4, 4, 2, 4, 2, 1, 2, 5.
"Take your cover letters an' SHOVE 'em, Bob!"
*Cough*
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